General Information
Product Overview
Installation
Download the Eyeshot installer
Download the Trial Version
Download the Registered Version
Install Eyeshot
Upgrade Notes
Manually installing Eyeshot to Visual Studio Toolbox
Product Activation
Design-time activation from within Visual Studio
License Agreement
Help Resources
Support Service
WinForms Control
Before You Start
System Requirements
Version History
Visual Studio Support History
.NET Framework Support History
Quick Start
Source code samples
Tutorials
Editing selection color
Changing the visual refinement tolerance
Changing the entity default font
Forcing entity regeneration
Geometry Import/Export
Extracting surface edge curves
Cloning a custom entity
AskForHardwareAcceleration explained
Transparency explained
Curvature mapping for curve and surfaces
Align In 3D
Performance Tips
How to compute the cumulative transformation of a BlockReference hierarchy tree
Vector printing with custom scaling
Common Concepts
Display Modes
Keyboard and mouse commands
ViewportLayout control master collections
How entity color is determined
Understanding Mesh entity
Understanding PointCloud entity
Modeling Tools
Class Hierarchy Diagrams
devDept.Eyeshot.Entities Namespace
devDept.Eyeshot.Fem Namespace
devDept.Geometry Namespace
devDept.Eyeshot.Labels Namespace
Redistribution and Deployment
Deployment Guide
Redistributables Assemblies
Copyright Information
API Reference
WPF Control
Before You Start
System Requirements
Version History
Visual Studio Support History
.NET Framework Support History
Quick Start
Source code samples
Tutorials
Editing selection color
Changing the visual refinement tolerance
Changing the entity default font
Forcing entity regeneration
Geometry Import/Export
Extracting surface edge curves
Cloning a custom entity
AskForHardwareAcceleration explained
Transparency explained
Curvature mapping for curve and surfaces
Align In 3D
Performance Tips
How to compute the cumulative transformation of a BlockReference hierarchy tree
Vector printing with custom scaling
Common Concepts
Display Modes
Keyboard and mouse commands
ViewportLayout control master collections
How entity color is determined
Understanding Mesh entity
Understanding PointCloud entity
Modeling Tools
Class Hierarchy Diagrams
devDept.Eyeshot.Entities Namespace
devDept.Eyeshot.Fem Namespace
devDept.Geometry Namespace
devDept.Eyeshot.Labels Namespace
Redistribution and Deployment
Deployment Guide
Redistributables Assemblies
Copyright Information
API Reference
Tools
Project Converter
Activation
Unlock Samples
Laptop Detection
Bibliography