Eyeshot 10 WinForms API Reference
Vector3D Class Methods


WinForms Assembly > devDept.Geometry Namespace : Vector3D Class

For a list of all members of this type, see Vector3D members.

Public Methods
 NameDescription
Public Methodstatic (Shared in Visual Basic) Addition between two 3D points.  
Public Methodstatic (Shared in Visual Basic)Computes the angle between two vectors.  
Public Methodstatic (Shared in Visual Basic)Overloaded.  Returns true if the angle between the two 3D vectors is zero.  
Public Methodstatic (Shared in Visual Basic)Overloaded.  Returns true if the angle between the two 3D vectors is PI.  
Public Methodstatic (Shared in Visual Basic)Overloaded.  Returns true if the angle between the two 3D vectors is PI/2.  
Public Methodstatic (Shared in Visual Basic)Overloaded.  Returns true if the angle between the two 3D vectors is 0 or PI.  
Public MethodOverridden.  Creates a deep copy of this 3D vector.  
Public Methodstatic (Shared in Visual Basic)Overloaded.  Cross product between two 3D vectors.  
Public Methodstatic (Shared in Visual Basic)Overloaded.  Dot product between two 3D vectors.  
Public MethodOverridden.   
Public MethodReverses the 3D vector direction.  
Public Method Resizes the 3D vector to unit length.  
Public Method Sets this vector to be perpendicular to another vector. The result is not normalized.  
Public Methodstatic (Shared in Visual Basic)  
Public Methodstatic (Shared in Visual Basic) Subtraction between two 3D points.  
Public MethodConverts this 3D vector to a human readable string.  
Public MethodOverridden.  Transforms the 3D vector by the specified transformation.  
Public MethodOverridden.   
Public MethodOverridden.   
Public Method Sets all the vector components to zero.  
Top
See Also

Reference

Vector3D Class
devDept.Geometry Namespace