Eyeshot 10 WinForms API Reference
Compile Method (GLShader)

WinForms Assembly > devDept.Graphics Namespace > GLShader Class : Compile Method
Compiles the shader.
Syntax
'Declaration
 
Public Function Compile( _
   ByVal renderContext As RenderContextBase _
) As Boolean
public bool Compile( 
   RenderContextBase renderContext
)

Parameters

renderContext

Return Value

True if successful, false otherwise.
See Also

Reference

GLShader Class
GLShader Members