Eyeshot 10 WinForms API Reference
ExtrudeAsMesh<T>(Double,Double,Double,Double,natureType) Method

WinForms Assembly > devDept.Eyeshot.Entities Namespace > ICurve Interface > ExtrudeAsMesh Method : ExtrudeAsMesh<T>(Double,Double,Double,Double,natureType) Method
Extrusion amount along the X axis
Extrusion amount along the Y axis
Extrusion amount along the Z axis
If some entities need to be regenerated, this is the regeneration tolerance (chordal error).
Nature of the resulting mesh entity
Extrudes this curve along the specified direction.
Syntax
'Declaration
 
Overloads Function ExtrudeAsMesh(Of T As {New, Mesh})( _
   ByVal dx As Double, _
   ByVal dy As Double, _
   ByVal dz As Double, _
   ByVal tolerance As Double, _
   ByVal meshNature As Mesh.natureType _
) As T
T ExtrudeAsMesh<T>( 
   double dx,
   double dy,
   double dz,
   double tolerance,
   Mesh.natureType meshNature
)
where T: new(), Mesh

Parameters

dx
Extrusion amount along the X axis
dy
Extrusion amount along the Y axis
dz
Extrusion amount along the Z axis
tolerance
If some entities need to be regenerated, this is the regeneration tolerance (chordal error).
meshNature
Nature of the resulting mesh entity

Type Parameters

T

Return Value

The resulting mesh object.
See Also

Reference

ICurve Interface
ICurve Members
Overload List