Eyeshot 10 WinForms API Reference
ConvertToMesh Method (Surface)

WinForms Assembly > devDept.Eyeshot.Entities Namespace > Surface Class : ConvertToMesh Method
The maximum deviation, zero for current tessellation.
The maximum angular deflection, ignored when zero.
The desired Mesh nature
If true, skips the Edges computation
Converts this Surface to a Mesh object.
Syntax
'Declaration
 
Public Function ConvertToMesh( _
   Optional ByVal deviation As Double, _
   Optional ByVal angle As Double, _
   Optional ByVal meshNature As Mesh.natureType, _
   Optional ByVal skipEdges As Boolean _
) As Mesh
public Mesh ConvertToMesh( 
   double deviation,
   double angle,
   Mesh.natureType meshNature,
   bool skipEdges
)

Parameters

deviation
The maximum deviation, zero for current tessellation.
angle
The maximum angular deflection, ignored when zero.
meshNature
The desired Mesh nature
skipEdges
If true, skips the Edges computation

Return Value

The resulting Mesh object.
See Also

Reference

Surface Class
Surface Members