'Declaration Public Overloads Overrides Sub AddToScene( _ ByVal viewportLayout As ViewportLayout, _ Optional ByVal removeJittering As Boolean, _ Optional ByVal blockName As String _ )
public override void AddToScene( ViewportLayout viewportLayout, bool removeJittering, string blockName )
Parameters
- viewportLayout
- The Viewport used to add entities and materials.
- removeJittering
- When true, it put the entities read from the OBJ file into a block, add a BlockReference that refers to that block and call the ViewportLayout.RemoveJittering() method.
- blockName
- The name of the block that will contain the selected entities. Can be null/Nothing.