Eyeshot 10 WinForms API Reference
Draw Method (TextureMosaic)

WinForms Assembly > devDept.Graphics Namespace > TextureMosaic Class : Draw Method
Rendering context
THe array of image indices to draw
The position where to start drawing
If true, the images are drawn when the dynamic buffer is full, else they are drawn immediately (Direct3D only)
Draws the images from left to right.
Syntax
'Declaration
 
Public Sub Draw( _
   ByVal context As RenderContextBase, _
   ByVal imagesToDraw() As Integer, _
   ByRef position As PointF, _
   ByVal drawBuffered As Boolean _
) 
public void Draw( 
   RenderContextBase context,
   int[] imagesToDraw,
   ref PointF position,
   bool drawBuffered
)

Parameters

context
Rendering context
imagesToDraw
THe array of image indices to draw
position
The position where to start drawing
drawBuffered
If true, the images are drawn when the dynamic buffer is full, else they are drawn immediately (Direct3D only)
Remarks
The position is updated to the end of the last image drawn.
See Also

Reference

TextureMosaic Class
TextureMosaic Members