Overload | Description |
---|---|
SaveScene(String) | Saves the current scene on disk, including entities, textures, blocks and layouts. |
SaveScene(Stream) | Saves the current scene on disk, including entities, textures, blocks and layouts. |
Overload | Description |
---|---|
SaveScene(String) | Saves the current scene on disk, including entities, textures, blocks and layouts. |
SaveScene(Stream) | Saves the current scene on disk, including entities, textures, blocks and layouts. |