Eyeshot 10 WinForms API Reference
RevolveAsSolid3D(Double,Double,Vector3D,Point3D,Double) Method

WinForms Assembly > devDept.Eyeshot.Entities Namespace > Circle Class > RevolveAsSolid3D Method : RevolveAsSolid3D(Double,Double,Vector3D,Point3D,Double) Method
Syntax
'Declaration
 
Public Overloads Function RevolveAsSolid3D( _
   ByVal startAngle As Double, _
   ByVal deltaAngle As Double, _
   ByVal axis As Vector3D, _
   ByVal center As Point3D, _
   Optional ByVal tolerance As Double _
) As Solid3D
public Solid3D RevolveAsSolid3D( 
   double startAngle,
   double deltaAngle,
   Vector3D axis,
   Point3D center,
   double tolerance
)

Parameters

startAngle
deltaAngle
axis
center
tolerance
See Also

Reference

Circle Class
Circle Members
Overload List