Name | Description | |
---|---|---|
ClearSelectionForAllInstances | Clears the selection status for all instances. | |
Clone | Creates a deep copy of this entity. | |
Compile | Compiles the graphic representation of this entity. | |
CopyAttributes | Copies the following attributes to this entity: Color, ColorMethod, LineWeight, Entity.LineTypePattern, LineTypeMethod, LineWeight, LineWeightMethod, LayerIndex and MaterialName. | |
Dispose | Cleans up graphics resources, like display lists, textures, etc. | |
Dump | Returns a description of this entity. | |
EstimateBoundingBox | Returns a small set of points that gives an idea of the entity bounding box. | |
GetObjectData | Populates a System.Runtime.Serialization.SerializationInfo instance with the data needed to serialize the target object. | |
GetSelection | Gets the entity selection status. | |
GetXElement | For internal use only. | |
IsAnyInstanceSelected | Tells if there is at least an instance selected. | |
IsInFrustum | Overloaded. Tells if the entity is inside the frustum planes. | |
IsSmall | Overloaded. Checks if an entity is small and can be skipped during the drawing. | |
IsValid | Returns true if all the entity fields contain reasonable information. | |
Regen | Overloaded. This overload can be used with entities that don't display texts and textures. | |
Rotate | Overloaded. Rotates the entity around an arbitray axis by the specified angle. | |
Scale | Overloaded. Scales the entity of the specified scale factor. | |
SetLineWeight | Line weight changer. | |
SetSelection | Sets the entity selection status. | |
ThroughTriangleQuad | Tells if the quad defined by the vertices is inside the selection area defined by the edge list. | |
ThroughTriangleScreenPolygonQuad | Tells if the quad defined by the vertices is inside the selection area defined by the screen polygon. | |
TransformBy | Transforms all the entity's vertices by the specified transformation. | |
Translate | Overloaded. Translates the entity. | |
UpdateBoundingBox | Updates the entity's bounding box. |