Name | Description | |
---|---|---|
Clone | Overridden. Creates a deep copy of this region. | |
Compile | Overridden. | |
ConvertToMesh | Overloaded. Converts this region to a Mesh object. | |
ConvertToSolid | Overloaded. Converts this region to a Solid object. | |
ConvertToSurface | Converts this region to a Surface object. | |
Difference | Overloaded. Boolean difference between two regions. | |
Dispose | Overridden. | |
Dump | Overridden. | |
EstimateBoundingBox | Overridden. | |
ExtrudeAsMesh | Overloaded. Overridden. Extrudes a region creating a new Mesh along plane's Z-axis. | |
ExtrudeAsSolid | Overloaded. Extrudes this region. | |
ExtrudeAsSolid3D | Overloaded. Extrudes a region creating a new Solid3D. | |
ExtrudeAsSurface | Overloaded. Extrudes a region creating a new Surface. | |
FindClosestTriangle | Overloaded. Returns a list of triangles hit by the provided segment. | |
FlipNormal | ||
GetBb | ||
GetObjectData | Overridden. Populates a System.Runtime.Serialization.SerializationInfo instance with the data needed to serialize the target object. | |
GetPointsForBb | ||
GetPolygonMeshes | ||
GetXElement | Overridden. | |
Intersection<T> | Boolean intersection between two regions. | |
IsPointInside | Overloaded. Tests if a 2D point is inside the region. | |
IsPointOnContour | Tests if a 3D point is on one of the region's contours. | |
IsValid | Overridden. | |
Offset | Overloaded. Offsets the region of the specified amount. | |
Overloaded. Pocket function for NC toolpaths. | ||
QuickOffset | Overloaded. Quick offset function for NC toolpaths. | |
Regen | Overloaded. Overridden. Computes the curve or surface tessellation. | |
RevolveAsMesh | Overloaded. Revolves this region around an axis. | |
RevolveAsSolid | Overloaded. Revolves this region around an axis. | |
RevolveAsSolid3D | Overloaded. Revolves this region around an axis. | |
RevolveAsSurface | Overloaded. Revolves this region around an axis. | |
Section | ||
SortAndOrient | Sorts and orients internal contours. | |
SweepAsMesh | Overloaded. Creates a mesh by sweeping the region along a rail. | |
SweepAsSolid | Overloaded. Sweeps this region along the provided trajectory. | |
SweepAsSolid3D | Creates a Solid3D by sweeping the region along a rail. | |
SweepAsSurface | Creates a surface by sweeping the region along a rail. | |
ToString | ||
TransformBy | Overridden. | |
Triangulate | Triangulates this Region. | |
Trim | Trims the region using the given - open - curves. | |
Union<T> | Boolean union between two regions. | |
WriteXML | Overloaded. Write a list of regions to an XML file. |