'Declaration Public Overloads Shadows Function ExtrudeAsMesh(Of T As {New, Mesh})( _ ByVal amount As Double, _ ByVal tolerance As Double, _ ByVal meshNature As Mesh.natureType _ ) As T
public new T ExtrudeAsMesh<T>( double amount, double tolerance, Mesh.natureType meshNature ) where T: new(), Mesh
Parameters
- amount
- Extrusion amount
- tolerance
- The regeneration tolerance
- meshNature
- Entity region needs to be converted to Mesh, this is the Mesh.natureType of the new Mesh object
Type Parameters
- T
Return Value
The resulting Mesh object.