Eyeshot 10 WinForms API Reference
RevolveAsSolid3D(Double,Double,Point3D,Point3D,Double) Method

WinForms Assembly > devDept.Eyeshot.Entities Namespace > Region Class > RevolveAsSolid3D Method : RevolveAsSolid3D(Double,Double,Point3D,Point3D,Double) Method
Revolution start angle in radians
Revolution delta angle in radians
The axis start point
The axis end point
the regeneration tolerance
Revolves this region around an axis.
Syntax
'Declaration
 
Public Overloads Function RevolveAsSolid3D( _
   ByVal startAngle As Double, _
   ByVal deltaAngle As Double, _
   ByVal axisStart As Point3D, _
   ByVal axisEnd As Point3D, _
   Optional ByVal tolerance As Double _
) As Solid3D
public Solid3D RevolveAsSolid3D( 
   double startAngle,
   double deltaAngle,
   Point3D axisStart,
   Point3D axisEnd,
   double tolerance
)

Parameters

startAngle
Revolution start angle in radians
deltaAngle
Revolution delta angle in radians
axisStart
The axis start point
axisEnd
The axis end point
tolerance
the regeneration tolerance

Return Value

The resulting Solid3D object.
See Also

Reference

Region Class
Region Members
Overload List