Eyeshot 10 WinForms API Reference
ConvertToMesh Method (Solid3D.Face)

WinForms Assembly > devDept.Eyeshot.Entities Namespace > Solid3D.Face Class : ConvertToMesh Method
The desired Mesh nature
Parent entity
If true, skips the Edges computation
Converts current face tessellation to Mesh.
Syntax
'Declaration
 
Public Function ConvertToMesh( _
   Optional ByVal meshNature As Mesh.natureType, _
   Optional ByVal parent As Entity, _
   Optional ByVal skipEdges As Boolean _
) As Mesh
public Mesh ConvertToMesh( 
   Mesh.natureType meshNature,
   Entity parent,
   bool skipEdges
)

Parameters

meshNature
The desired Mesh nature
parent
Parent entity
skipEdges
If true, skips the Edges computation

Return Value

The resulting Mesh object.
See Also

Reference

Solid3D.Face Class
Solid3D.Face Members