Eyeshot 10 WPF API Reference
IsInFrustum(PlaneEquation[],Point3D,Double,Boolean) Method

WPF Assembly > devDept.Geometry Namespace > Utility Class > IsInFrustum Method : IsInFrustum(PlaneEquation[],Point3D,Double,Boolean) Method
Frustum planes
Center of the sphere
Radius of the sphere
When true, frustum and sphere intersect.
Tells if a hypothetical sphere with the specified center and radius is inside the given frustum planes.
Syntax
'Declaration
 
Public Overloads Shared Function IsInFrustum( _
   ByVal frustum() As PlaneEquation, _
   ByVal center As Point3D, _
   ByVal radius As Double, _
   ByRef intersect As Boolean _
) As Boolean
public static bool IsInFrustum( 
   PlaneEquation[] frustum,
   Point3D center,
   double radius,
   out bool intersect
)

Parameters

frustum
Frustum planes
center
Center of the sphere
radius
Radius of the sphere
intersect
When true, frustum and sphere intersect.

Return Value

True if the hypothetical sphere is inside the planes.
See Also

Reference

Utility Class
Utility Members
Overload List