Eyeshot 10 WPF API Reference
PrimitiveType Field (ShaderParameters)

WPF Assembly > devDept.Graphics Namespace > ShaderParameters Class : PrimitiveType Field
Syntax
'Declaration
 
Public PrimitiveType As shaderPrimitiveType
public shaderPrimitiveType PrimitiveType
See Also

Reference

ShaderParameters Class
ShaderParameters Members