Eyeshot 10 WPF API Reference
UseFrameBufferObject Property

WPF Assembly > devDept.Eyeshot Namespace > ViewportLayout Class : UseFrameBufferObject Property
When true the frame buffer objects are used. Affects the quality of Realistic shadows. For debugging purpose only.
Syntax
'Declaration
 
Public Property UseFrameBufferObject As Boolean
public bool UseFrameBufferObject {get; set;}
Remarks
When using Direct3D renderer, disabling this will disable also the realistic shadows.
See Also

Reference

ViewportLayout Class
ViewportLayout Members