Eyeshot 10 WPF API Reference
Picture Class Properties


WPF Assembly > devDept.Eyeshot.Entities Namespace : Picture Class

For a list of all members of this type, see Picture members.

Public Properties
 NameDescription
Public Property Gets or sets the use of hardware acceleration to draw the picture.  
Public Property When true, enables anisotropic filtering for mipmapping.  
Public Property If false, the picture edge is never drawn.  
Public Property Gets or sets picture height.  
Public Property Gets or sets the picture image.  
Public Property If false, the picture is not involved in lighting.  
Public PropertyGets or sets the texture magnifying function. The texture magnifying function is used whenever the pixel being textured maps to an area smaller than one texture element. There are six defined minifying functions. Two of them use the nearest one or nearest four texture elements to compute the texture value. The other four use mipmaps.  
Public PropertyGets or sets the texture minifying function. The texture minifying function is used whenever the pixel being textured maps to an area greater than one texture element. There are six defined minifying functions. Two of them use the nearest one or nearest four texture elements to compute the texture value. The other four use mipmaps.  
Public Property If true, texture coordinates are adjusted so that a big image can be decomposed in smaller images with one pixel overlapping.  
Public Property Gets or sets picture width.  
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Reference

Picture Class
devDept.Eyeshot.Entities Namespace