Eyeshot 10 WPF API Reference
ExtrudeRemove(Region,Vector3D,Double,Boolean) Method

WPF Assembly > devDept.Eyeshot.Entities Namespace > Solid Class > ExtrudeRemove Method : ExtrudeRemove(Region,Vector3D,Double,Boolean) Method
The Region to extrude
Extrusion amount
Entity region needs to be converted to solid, this is the conversion tolerance
When true, the portions of the solids resulting from the boolean operation will keep the colors and materials of the original solids
Modifies current solid extruding a contour by a given vector and removing.
Syntax
'Declaration
 
Public Overloads Function ExtrudeRemove( _
   ByVal region As Region, _
   ByVal amount As Vector3D, _
   ByVal tolerance As Double, _
   Optional ByVal keepOriginalColors As Boolean _
) As Boolean
public bool ExtrudeRemove( 
   Region region,
   Vector3D amount,
   double tolerance,
   bool keepOriginalColors
)

Parameters

region
The Region to extrude
amount
Extrusion amount
tolerance
Entity region needs to be converted to solid, this is the conversion tolerance
keepOriginalColors
When true, the portions of the solids resulting from the boolean operation will keep the colors and materials of the original solids

Return Value

True if the operation is successful, false otherwise.
See Also

Reference

Solid Class
Solid Members
Overload List