Eyeshot 10 WPF API Reference
ExtrudeRemovePattern(Region,Double,Double,Int32,Double,Int32) Method

WPF Assembly > devDept.Eyeshot.Entities Namespace > Solid3D Class > ExtrudeRemovePattern Method : ExtrudeRemovePattern(Region,Double,Double,Int32,Double,Int32) Method
The region to extrude
The extrusion amount
The spacing between pattern instances for plane X direction
The number of pattern instances for plane X direction
The spacing between pattern instances for plane Y direction
The number of pattern instances for plane Y direction
Creates a rectangular pattern by extruding the specified region multiples times and removes it from the original Solid3D object.
Syntax
'Declaration
 
Public Overloads Function ExtrudeRemovePattern( _
   ByVal region As Region, _
   ByVal amount As Double, _
   ByVal spacingX As Double, _
   ByVal numberX As Integer, _
   ByVal spacingY As Double, _
   ByVal numberY As Integer _
) As Boolean
public bool ExtrudeRemovePattern( 
   Region region,
   double amount,
   double spacingX,
   int numberX,
   double spacingY,
   int numberY
)

Parameters

region
The region to extrude
amount
The extrusion amount
spacingX
The spacing between pattern instances for plane X direction
numberX
The number of pattern instances for plane X direction
spacingY
The spacing between pattern instances for plane Y direction
numberY
The number of pattern instances for plane Y direction

Return Value

True if the operation succeeded, false otherwise keeping the Solid3D object unmutated.
See Also

Reference

Solid3D Class
Solid3D Members
Overload List
FixTopology method