Eyeshot 10 WPF API Reference
RevolveAdd Method (Solid3D)

WPF Assembly > devDept.Eyeshot.Entities Namespace > Solid3D Class : RevolveAdd Method
Revolves the specified region and adds it to the Solid3D object and adds it to the original Solid3D object.
Overload List
OverloadDescription
Revolves the specified region and adds it to the Solid3D object and adds it to the original Solid3D object.  
Revolves the specified region and adds it to the Solid3D object and adds it to the original Solid3D object.  
See Also

Reference

Solid3D Class
Solid3D Members