Eyeshot 10 WPF API Reference
RevolveRemove(Region,Double,Double,Vector3D,Point3D) Method

WPF Assembly > devDept.Eyeshot.Entities Namespace > Solid3D Class > RevolveRemove Method : RevolveRemove(Region,Double,Double,Vector3D,Point3D) Method
The region
Revolution start angle in radians
Revolution delta angle in radians
Axis direction
Axis start point
Revolves the specified region and removes it from the Solid3D object and removes it from the original Solid3D object.
Syntax
'Declaration
 
Public Overloads Function RevolveRemove( _
   ByVal reg As Region, _
   ByVal startAngle As Double, _
   ByVal deltaAngle As Double, _
   ByVal axis As Vector3D, _
   ByVal center As Point3D _
) As Boolean
public bool RevolveRemove( 
   Region reg,
   double startAngle,
   double deltaAngle,
   Vector3D axis,
   Point3D center
)

Parameters

reg
The region
startAngle
Revolution start angle in radians
deltaAngle
Revolution delta angle in radians
axis
Axis direction
center
Axis start point

Return Value

True if the operation is successful, false otherwise keeping the Solid3D object unmutated.
See Also

Reference

Solid3D Class
Solid3D Members
Overload List