What's New in version 8.0
In This Topic
- Native WPF control
- Additional renderer for WinForms: DirectX
- Simplified DWG/DXF import/export
- Asynchronous file write through WriteFileAsynch class
- LinearPath entity inflating
- Improved BlockReference attributes via AttributeReference class
- FEM pressure loading
- FEM mapped meshing
- True FEM mesh planar section
- 2D and 3D FEM Beam elements with hinge support
- FemDemo, TextOnCurve and DraftAnalysis source code samples
- Zoom fit command can take in account 3D labels
- MagnifyingGlass under mouse cursor
- ProjectConverter, a tool that will help migrating your Eyeshot 7.0 based projects to Eyeshot 8.0
- Texture mapping on Surface entity
- Smaller and faster setup
- Online documentation
Release Notes
- DirectX Renderer
Eyeshot 8 introduces the support for a DirectX11 renderer, required by the new native WPF Eyeshot control. WinForms control has both the OpenGL and DirectX renderers (ViewportLayout.Renderer property), whilst Eyeshot 8 WPF has only the DirectX renderer.
Eyeshot DirectX renderer doesn't support realistic shadows and environment mapping.
There is also a (limited) support for old graphics cards with DirectX11 9_3 feature level, with the following additional limitations: no planar reflections, no two sided lighting, 4 lights instead of 8, only directional lights are supported (no point or spot lights), no width for lines and points.
- Remote Desktop Connection
Due to a limitation of .Net 4.0, the WPF version does not currently work under Remote Desktop Connection.