Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Geometry Namespace / UtilityEx Class / InsideOrCrossingScreenPolygon Method
The first triangle vertex
The second triangle vertex
The third triangle vertex
Screen polygon parameters

In This Topic
    InsideOrCrossingScreenPolygon Method (UtilityEx)
    In This Topic
    Checks whether the triangle is inside or crossing the given screen polygon.
    Syntax
    'Declaration
     
    Public Shared Function InsideOrCrossingScreenPolygon( _
       ByVal pt1 As Point3D, _
       ByVal pt2 As Point3D, _
       ByVal pt3 As Point3D, _
       ByVal myParams As ScreenPolygonParams _
    ) As Boolean
    public static bool InsideOrCrossingScreenPolygon( 
       Point3D pt1,
       Point3D pt2,
       Point3D pt3,
       ScreenPolygonParams myParams
    )

    Parameters

    pt1
    The first triangle vertex
    pt2
    The second triangle vertex
    pt3
    The third triangle vertex
    myParams
    Screen polygon parameters

    Return Value

    True if the triangle is inside or is crossing the screen polygon.
    See Also