BoundingBox Constructor(UInt16,Boolean,Boolean,Point3D,Point3D,String,String)
In This Topic
Standard constructor.
Syntax
'Declaration
Public Function New( _
ByVal As UShort, _
ByVal As Boolean, _
ByVal As Boolean, _
ByVal As Point3D, _
ByVal As Point3D, _
ByVal As String, _
ByVal As String _
)
public BoundingBox(
ushort ,
bool ,
bool ,
Point3D ,
Point3D ,
string ,
string
)
Parameters
- linePattern
- Pattern used to draw the wireframe box
- visible
- Visibility status
- overrideSceneExtents
- IF true, considers the BoundingBox.Min and BoundingBox.Max as the extension of the scene
- min
- Defines the minimum extension of the scene
- max
- Defines the maximum extension of the scene
- textSuffix
- Text label suffix
- notApplicableText
- The text showed when the EntityList is empty.
See Also