Name | Description | |
---|---|---|
ShaderParameters Constructor | Overloaded. |
The following tables list the members exposed by ShaderParameters.
Name | Description | |
---|---|---|
ShaderParameters Constructor | Overloaded. |
Name | Description | |
---|---|---|
AlphaClip | If true, discards the fragment if alpha < 0.1. | |
AlphaMap | If true, the texture alpha is modulated by another texture defining the alpha map. | |
Backface | ||
Background | ||
ColorsModulatedByIntensity | ||
DrawScale | ||
Environment | ||
EnvironmentMapping | ||
FirstPass | ||
Lighting | ||
LightsEnabled | ||
LightWithShadow | ||
MulticolorMode | ||
MulticolorNoLightsWithNormals | ||
NumberOfPasses | ||
NumberOfSplits | ||
PrimitiveType | ||
Selected | ||
ShadowAmbientFactor | ||
ShadowMode | ||
ShadowQuality | ||
ShadowTextureScale | ||
Texture1D | ||
Texture2D | ||
TextureEnvironment | ||
TextureOverExposure | If true, the scene lighting can make the image diffuse color brighter than the image color. | |
UseColorForAmbientAndDiffuse | ||
ViewFrame | ||
withNormals | ||
ZoomRect |
Name | Description | |
---|---|---|
BlockRefTansformMatrix | ||
BlockRefTransform | ||
Camera |
Name | Description | |
---|---|---|
Clone | ||
PrepareForRender | ||
PrepareForTransparency | ||
PrepareForWireframe | Prepares parameters for wireframe drawing. | |
ResetBlockRefTransform | ||
Set |