Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Graphics Namespace / TextureBase Class
Fields Properties Methods


In This Topic
    TextureBase Class Members
    In This Topic

    The following tables list the members exposed by TextureBase.

    Protected Fields
     NameDescription
    Protected Field Tells if the mipmapping is enabled on the texture.  
    Protected Field Tells if the bitmap must be disposed when disposing the texture (because was created internally).  
    Protected Field  
    Top
    Public Properties
     NameDescription
    Public Property The size of the bitmap from which the texture was created.  
    Public Property The texture size.  
    Public Property Gets the texture unit where the Texture is applied.  
    Top
    Public Methods
     NameDescription
    Public Method Allocates memory for a texture.  
    Public Method  
    Public Method Calls OpenGL's glDeleteTexture.  
    Public Method  
    Public MethodPopulates a System.Runtime.Serialization.SerializationInfo instance with the data needed to serialize the target object.  
    Public Method  
    Public MethodOverloaded.  Loads the texture  
    Public Methodstatic (Shared in Visual Basic)  
    Public Methodstatic (Shared in Visual Basic)  
    Public Method  
    Public Method Updates a region of a texture already loaded in memory.  
    Top
    Protected Methods
    See Also