Name | Description | |
---|---|---|
Camera Constructor | Overloaded. |
The following tables list the members exposed by Camera.
Name | Description | |
---|---|---|
Camera Constructor | Overloaded. |
Name | Description | |
---|---|---|
Anaglyph3D | Enables the anaglyph 3D visualization. | |
AngleOfView | Gets the Camera vertical angle of view (in degrees). | |
Distance | Gets or sets the distance between camera and target point. | |
Far | Gets the far clipping plane position. | |
FarPlane | Gets the far plane of the Camera. | |
FocalLength | Gets or sets the camera focal length in millimeters. Applies only to Perspective projection mode. | |
Frame | Defines the size of the camera film frame (affects the perspective camera). | |
Location | Gets or sets the camera location (eye) point. | |
Near | Gets the near clipping plane position. | |
NearPlane | Gets the near plane of the Camera. | |
NearPlaneDistanceFactor | Gets or sets the factor used to compute the near plane from the far plane distance. | |
ProjectionMode | Gets or sets the camera projection mode. | |
Rotation | 3D rotation. | |
Target | Gets or sets camera aiming point. | |
ZoomFactor | Gets or sets the current zoom factor. Applies only to Orthographic projection mode. |
Name | Description | |
---|---|---|
renderContext | The render context. |
Name | Description | |
---|---|---|
Clone | Creates a deep copy of this camera. | |
ComputeOffsetOnCameraAxes | Computes the intersection of the lines passing from the vertex and oriented like the frustum planes with the X and Y axes of the camera. | |
GetFocalLengthFromFieldOfView | Overloaded. Gets the focal length from a vertical field of view. | |
IsInFrustum | Checks whether a point is inside the given frustum planes. | |
Move | Moves the camera along the axes of its own coordinate system. | |
ProjectToCameraPlane | Projects a list of points to the camera plane. | |
RemoveSceneTransformation | ||
ScreenToPlane | Overloaded. Maps screen coordinates to world coordinates. | |
Tilt | Tilts the camera | |
UpdateLocation | Updates the camera location. | |
UpdateMatrices | Updates the camera matrices, for WorldToScreen and ScreenToWorld purposes. | |
WorldToScreen | Overloaded. Maps world coordinates to screen mouse coordinates. |
Name | Description | |
---|---|---|
GetOffsetForSelection | Gets the offset applied to the camera planes for the drawing of the selected entities. | |
GetProjectionMatrix | Gets the projection matrix. | |
LookAt | Aims the camera. | |
SetupModelView | ||
SetupModelViewProjection |