Overload | Description |
---|---|
QuadTree Constructor(Entity) | Initializes a new instance of the Octree class. Standard Constructor that defines the maximum number of triangles per Octant as (Mesh.Triangles.Length / 100). |
QuadTree Constructor() | |
QuadTree Constructor(QuadTree) | Build Octree from other (to build OrientedOctree quickly). The resulting Octree should be Read Only. (For internal use only) |
QuadTree Constructor(Entity,Int32) | Initializes a new instance of the QuadTree class. Constructor with possibility to define an integer for maximum number of element per Quad node. |