DrawScene Method (ViewportLayout)
In This Topic
Main drawing method.
Syntax
'Declaration
Protected Sub DrawScene( _
ByVal As Viewport, _
ByVal As Single, _
ByVal As Single, _
ByVal As RectangleF, _
ByVal As Boolean, _
ByVal As Boolean, _
ByVal As Boolean _
)
protected void DrawScene(
Viewport ,
float ,
float ,
RectangleF ,
bool ,
bool ,
bool
)
Parameters
- viewport
- The viewport to draw
- drawScale
- Image resolution scale
- lineWeightFactor
- The factor applied to the line weight of the wire entities
- zoomRect
- Zoom rectangle
- drawOverlay
- If true, the overlaying UI elements are drawn
- swapBuffer
- If true, front and back OpenGL buffers will be swapped
- designTime
-
See Also