'Declaration Protected Sub DrawTexture( _ ByVal texture As TextureBase, _ ByVal x As Integer, _ ByVal y As Integer, _ ByVal align As ContentAlignment, _ Optional ByVal flipY As Boolean _ )
protected void DrawTexture( TextureBase texture, int x, int y, ContentAlignment align, bool flipY )
Parameters
- texture
- The texture to draw
- x
- The texture x position
- y
- The texture y position
- align
- The texture alignment
- flipY
- If true, flips the image in the Y direction