Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot Namespace / ViewportLayout Class / SaveFile Method / SaveFile(Stream) Method
The file stream

In This Topic
    SaveFile(Stream) Method
    In This Topic
    Saves the current scene on disk, including entities and all the master collections (layers, blocks, etc.)
    Syntax
    'Declaration
     
    Public Overloads Overridable Sub SaveFile( _
       ByVal stream As Stream _
    ) 
    public virtual void SaveFile( 
       Stream stream
    )

    Parameters

    stream
    The file stream
    Remarks

    This command is based on Eyeshot proprietary file format. It skips some particular Autodesk properties like XData and your custom entities. To include them, you need to use the devDept.Eyeshot.Translators.WriteFile class in conjunction with the FileSerializerEx or a devDept.Serialization.FileSerializer derived class with your custom entity definitions.

    See Also