WriteToFileRaster(Single,Double,String,ImageFormat,Boolean,Boolean) Method
In This Topic
Saves a raster image of the current viewport scene on disk.
Syntax
'Declaration
Public Overloads Sub WriteToFileRaster( _
ByVal As Single, _
ByVal As Double, _
ByVal As String, _
ByVal As ImageFormat, _
ByVal As Boolean, _
Optional ByVal As Boolean _
)
public void WriteToFileRaster(
float ,
double ,
string ,
ImageFormat ,
bool ,
bool
)
Parameters
- drawScaleFactor
- The image scale
- lineWeightFactor
- The factor applied to the line weight of the wire entities
- fileName
- A string that contains the name of the file to which to save the raster image
- format
- The file format of the raster image
- drawBackground
- If false, the drawing of the background is skipped
- hdwAcceleration
- If true, use the hardware acceleration (OpenGL only)
See Also