Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot Namespace / ViewportLayout Class / UseShaders Property

In This Topic
    UseShaders Property (ViewportLayout)
    In This Topic
    If true, the rendererType.OpenGL renderer uses Phong shading for better lighting, has the DisplayModeSettingsRendered.PlanarReflections with a fading out effect and better performances for the devDept.Graphics.shadowType.Realistic shadows.
    Syntax
    'Declaration
     
    Public Property UseShaders As Boolean
    public bool UseShaders {get; set;}
    Remarks
    With the rendererType.Direct3D renderer it doesn't have any effect.
    See Also