'Declaration Public Class VolumeRendering Inherits devDept.Eyeshot.Dicom.VolumeRenderingBase(Of Byte)
public class VolumeRendering : devDept.Eyeshot.Dicom.VolumeRenderingBase<byte>
The volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field.
A typical 3D data set is a group of 2D slice images acquired by a CT, MRI, or MicroCT scanner. Usually these are acquired in a regular pattern (e.g., one slice every millimeter) and usually have a regular number of image pixels in a regular pattern. This is an example of a regular volumetric grid, with each volume element, or voxel represented by a single value that is obtained by sampling the immediate area surrounding the voxel.
'Declaration Public Class VolumeRendering Inherits devDept.Eyeshot.Dicom.VolumeRenderingBase(Of Byte)
public class VolumeRendering : devDept.Eyeshot.Dicom.VolumeRenderingBase<byte>
System.Object
devDept.Eyeshot.WorkUnit
devDept.Eyeshot.Triangulation.MarchingCubes
devDept.Eyeshot.Dicom.VolumeRenderingBase<T>
devDept.Eyeshot.Dicom.VolumeRendering