'Declaration Public Overloads Function FindClosestTriangle( _ ByVal seg As Segment3D, _ ByVal blocks As BlockKeyedCollection _ ) As IList(Of HitTriangle)
public IList<HitTriangle> FindClosestTriangle( Segment3D seg, BlockKeyedCollection blocks )
Parameters
- seg
- The 3D segment
- blocks
- The viewportLayout's Block collection
Return Value
The sorted list of HitTriangles intersecting the provided segment.