Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot Namespace / DrawOnScreenParams Class / DrawOnScreenParams Constructor
The render context
The viewport camera
The depth values of the scene
The stride of each row of depth values
The viewport bounds
The devDept.Graphics.TextureMosaic used to draw the vertices numbers
The viewport left border minus the vertex size
The viewport right border minus the vertex size
The viewport bottom border minus the vertex size
The viewport top border minus the vertex size

In This Topic
    DrawOnScreenParams Constructor
    In This Topic
    Constructor.
    Syntax
    'Declaration
     
    Public Function New( _
       ByVal renderContext As RenderContextBase, _
       ByVal camera As Camera, _
       ByVal depthValues() As Short, _
       ByVal stride As Integer, _
       ByVal viewFrame() As Integer, _
       ByVal digitsTexture As TextureMosaic, _
       ByVal leftBorder As Integer, _
       ByVal rightBorder As Integer, _
       ByVal bottomBorder As Integer, _
       ByVal topBorder As Integer _
    )
    public DrawOnScreenParams( 
       RenderContextBase renderContext,
       Camera camera,
       short[] depthValues,
       int stride,
       int[] viewFrame,
       TextureMosaic digitsTexture,
       int leftBorder,
       int rightBorder,
       int bottomBorder,
       int topBorder
    )

    Parameters

    renderContext
    The render context
    camera
    The viewport camera
    depthValues
    The depth values of the scene
    stride
    The stride of each row of depth values
    viewFrame
    The viewport bounds
    digitsTexture
    The devDept.Graphics.TextureMosaic used to draw the vertices numbers
    leftBorder
    The viewport left border minus the vertex size
    rightBorder
    The viewport right border minus the vertex size
    bottomBorder
    The viewport bottom border minus the vertex size
    topBorder
    The viewport top border minus the vertex size
    See Also