Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot.Entities Namespace / Entity Class / Animate Method

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    Animate Method
    In This Topic
    Gives a chance to derived classes to change the entity position/rotation at each timer tick. For maximum performances transformation of entity's visual representation only is recommended (using gl.Translate() or gl.Rotate() commands).
    Syntax
    'Declaration
     
    Protected Friend Overridable Sub Animate( _
       ByVal frameNumber As Integer _
    ) 
    protected internal virtual void Animate( 
       int frameNumber
    )

    Parameters

    frameNumber
    See Also