Overload | Description |
---|---|
ComputeOffsetOnCameraAxes(OffsetOnCameraAxesParams) | Computes the intersection of the lines passing from the vertices and oriented like the frustum planes with the X and Y axes of the camera. |
ComputeOffsetOnCameraAxes(OffsetOnCameraAxesParams,IList<Point3D>,Int32) | |
ComputeOffsetOnCameraAxes(Transformation,Single[],Int32,Point2D,Point2D,Point2D,Point2D,Int32) |