Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot.Entities Namespace / Entity Class / RegenNoChanges Method
The maximum deviation

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    RegenNoChanges Method
    In This Topic
    Computes an array of vertices according to the desired chordal error, without changing the entity's Vertices and RegenMode.
    This overload can be used with entities that don't display texts and textures.
    Syntax
    'Declaration
     
    Public Overridable Function RegenNoChanges( _
       ByVal deviation As Double _
    ) As Point3D()
    public virtual Point3D[] RegenNoChanges( 
       double deviation
    )

    Parameters

    deviation
    The maximum deviation
    Remarks
    Can't be called on BlockReference entities. Call one of the other overloads for BlockReference entities.
    See Also