Rotate(Point3D,Vector3D,Vector3D,Double,Interval,Interval,Double,Double,Vector3D,Point3D,Boolean) Method
In This Topic
Rotates nodes and elements selected.
Syntax
'Declaration
Public Overloads Sub Rotate( _
ByVal As Point3D, _
ByVal As Vector3D, _
ByVal As Vector3D, _
ByVal As Double, _
ByVal As Interval, _
ByVal As Interval, _
ByVal As Double, _
ByVal As Double, _
ByVal As Vector3D, _
ByVal As Point3D, _
ByVal As Boolean _
)
public void Rotate(
Point3D ,
Vector3D ,
Vector3D ,
double ,
Interval ,
Interval ,
double ,
double ,
Vector3D ,
Point3D ,
bool
)
Parameters
- center
- Search cylinder center
- axis
- Search cylinder axis
- refDir
- Search cylinder reference direction
- radius
- Search cylinder radius
- angle
- Angle span in radians
- distance
- Search cylinder span along axis
- inflateBy
- Offset of the distance
- angleInRadians
- Rotation angle in radians
- rotationAxis
- Rotation axis
- rotationCenter
- Rotation center
- copy
- If true, the selection is rotated and duplicated
See Also