Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot.Entities Namespace / LinearPath Class / RevolveAsMesh Method / RevolveAsMesh<T>(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method

In This Topic
    RevolveAsMesh<T>(Double,Double,Vector3D,Point3D,Int32,Double,natureType) Method
    In This Topic
    Syntax
    'Declaration
     
    Public Overloads Function RevolveAsMesh(Of T As {New, Mesh})( _
       ByVal startAngle As Double, _
       ByVal deltaAngle As Double, _
       ByVal axis As Vector3D, _
       ByVal center As Point3D, _
       ByVal slices As Integer, _
       ByVal tolerance As Double, _
       ByVal meshNature As Mesh.natureType _
    ) As T
    public T RevolveAsMesh<T>( 
       double startAngle,
       double deltaAngle,
       Vector3D axis,
       Point3D center,
       int slices,
       double tolerance,
       Mesh.natureType meshNature
    )
    where T: new(), Mesh

    Parameters

    startAngle
    deltaAngle
    axis
    center
    slices
    tolerance
    meshNature

    Type Parameters

    T
    See Also