Overload | Description |
---|---|
ApplyMaterial(String,textureMappingType,Double,Double) | Maps the specified material to this mesh. Before using this method you need to define a material and add it to the Materials collection. |
ApplyMaterial(String,textureMappingType,Double,Double,Point3D,Point3D) | Maps the specified material to this mesh. Before using this method you need to define a material and add it to the Materials collection. |