ApplyTextureMapping(textureMappingType,Double,Double,Point3D,Point3D) Method
In This Topic
Maps the specified material to this mesh using a custom bounding box. Before using this method you need to define a material and add it to the
Materials collection.
Syntax
Parameters
- mappingMode
- Indicates the way Material texture is wrapped on the object
- scaleX
- Material texture scale along the X axis
- scaleY
- Material texture scale along the Y axis
- boxMin
- Bounding box min point
- boxMax
- Bounding box max point
See Also