Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot.Entities Namespace / Mesh Class / CreateCylinder Method / CreateCylinder<T>(Double,Point3D,Point3D,Int32,natureType) Method
Cylinder's radius
Cylinder's first point
Cylinder's second point
Number of faces of the cylinder approximation
Nature of the mesh

In This Topic
    CreateCylinder<T>(Double,Point3D,Point3D,Int32,natureType) Method
    In This Topic
    Creates a Cylinder primitive.
    Syntax
    'Declaration
     
    Public Overloads Shared Function CreateCylinder(Of T As {New, Mesh})( _
       ByVal radius As Double, _
       ByVal point1 As Point3D, _
       ByVal point2 As Point3D, _
       ByVal slices As Integer, _
       ByVal meshNature As Mesh.natureType _
    ) As T
    public static T CreateCylinder<T>( 
       double radius,
       Point3D point1,
       Point3D point2,
       int slices,
       Mesh.natureType meshNature
    )
    where T: new(), Mesh

    Parameters

    radius
    Cylinder's radius
    point1
    Cylinder's first point
    point2
    Cylinder's second point
    slices
    Number of faces of the cylinder approximation
    meshNature
    Nature of the mesh

    Type Parameters

    T

    Return Value

    The created mesh.
    See Also