MergeWith(Triangle,Boolean) Method
In This Topic
Merges the mesh with a
Quad entity that shares an edge with the mesh.
Syntax
'Declaration
Public Overloads Overridable Sub MergeWith( _
ByVal As Triangle, _
ByVal As Boolean _
)
public virtual void MergeWith(
Triangle ,
bool
)
Parameters
- triangle
- The Triangle entity to merge
- weldNow
- If true, the two meshes are welded immediately.
See Also