Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot.Entities Namespace / Mesh Class / MergeWith Method / MergeWith(Triangle,Boolean) Method
The Triangle entity to merge
If true, the two meshes are welded immediately.

In This Topic
    MergeWith(Triangle,Boolean) Method
    In This Topic
    Merges the mesh with a Quad entity that shares an edge with the mesh.
    Syntax
    'Declaration
     
    Public Overloads Overridable Sub MergeWith( _
       ByVal triangle As Triangle, _
       ByVal weldNow As Boolean _
    ) 
    public virtual void MergeWith( 
       Triangle triangle,
       bool weldNow
    )

    Parameters

    triangle
    The Triangle entity to merge
    weldNow
    If true, the two meshes are welded immediately.
    Remarks
    If you need to merge several entities it is far more efficient to weld them only at the last MergeWith.
    See Also