Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot.Entities Namespace / PlanarEntity Class / ExtrudeAsMesh Method / ExtrudeAsMesh(Double,Double,natureType) Method
Extrusion amount, direction is along plane's Z-axis.
Some entities need to be regenerated, this is the regeneration tolerance (chordal error).
Nature of the resulting mesh entity

In This Topic
    ExtrudeAsMesh(Double,Double,natureType) Method
    In This Topic
    Extrudes this entity along plane's Z-axis.
    Syntax
    'Declaration
     
    Public Overloads Overridable Function ExtrudeAsMesh( _
       ByVal amount As Double, _
       ByVal tol As Double, _
       ByVal meshNature As Mesh.natureType _
    ) As Mesh
    public virtual Mesh ExtrudeAsMesh( 
       double amount,
       double tol,
       Mesh.natureType meshNature
    )

    Parameters

    amount
    Extrusion amount, direction is along plane's Z-axis.
    tol
    Some entities need to be regenerated, this is the regeneration tolerance (chordal error).
    meshNature
    Nature of the resulting mesh entity

    Return Value

    The mesh object.
    See Also