Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot.Entities Namespace / PlanarEntity Class / ExtrudeAsMesh Method / ExtrudeAsMesh<T>(Double,Double,natureType) Method
Extrusion amount, direction is along plane's Z-axis.
Some entities need to be regenerated, this is the regeneration tolerance (chordal error).
Nature of the resulting mesh entity

In This Topic
    ExtrudeAsMesh<T>(Double,Double,natureType) Method
    In This Topic
    Extrudes this entity along plane's Z-axis.
    Syntax
    'Declaration
     
    Public Overloads Overridable Function ExtrudeAsMesh(Of T As {New, Mesh})( _
       ByVal amount As Double, _
       ByVal tol As Double, _
       ByVal meshNature As Mesh.natureType _
    ) As T
    public virtual T ExtrudeAsMesh<T>( 
       double amount,
       double tol,
       Mesh.natureType meshNature
    )
    where T: new(), Mesh

    Parameters

    amount
    Extrusion amount, direction is along plane's Z-axis.
    tol
    Some entities need to be regenerated, this is the regeneration tolerance (chordal error).
    meshNature
    Nature of the resulting mesh entity

    Type Parameters

    T

    Return Value

    The mesh object.
    See Also