Eyeshot 11 WinForms API Reference
WinForms Assembly / devDept.Eyeshot.Entities Namespace / Surface Class / ConvertToMesh Method
The maximum deviation, zero for current tessellation.
The maximum angular deflection, ignored when zero.
The desired Mesh nature
If true, skips the Edges computation

In This Topic
    ConvertToMesh Method (Surface)
    In This Topic
    Converts this Surface to a Mesh object.
    Syntax
    'Declaration
     
    Public Function ConvertToMesh( _
       Optional ByVal deviation As Double, _
       Optional ByVal angle As Double, _
       Optional ByVal meshNature As Mesh.natureType, _
       Optional ByVal skipEdges As Boolean _
    ) As Mesh
    public Mesh ConvertToMesh( 
       double deviation,
       double angle,
       Mesh.natureType meshNature,
       bool skipEdges
    )

    Parameters

    deviation
    The maximum deviation, zero for current tessellation.
    angle
    The maximum angular deflection, ignored when zero.
    meshNature
    The desired Mesh nature
    skipEdges
    If true, skips the Edges computation

    Return Value

    The resulting Mesh object.
    See Also