AddToScene(ViewportLayout,RegenOptions,Boolean,String) Method
In This Topic
Adds entities and materials, read from the Eyeshot file, to the Viewport.
Syntax
Parameters
- viewportLayout
- The Viewport used to add entities and materials.
- ro
- Asynchronous regeneration options
- removeJittering
- When true, it put the entities read from the OBJ file into a block, add a BlockReference that refers to that block and call the ViewportLayout.RemoveJittering() method.
- blockName
- The name of the block that will contain the selected entities. Can be null/Nothing.
See Also